Bring all Apollo arms to the home position (all arms touching robot base).
Plug Apollo into a 100-240 source (standard wall outlet).
Press the power button.
Note that Apollo will move its arms in a homing routine after powered up. Stand clear of the robot during this homing routine.
Apollo is now ready to be used via the GamePad or through the network interface.
Push the E-stop button in to stop the robot at any time.
Twist the E-stop button Counter Clockwise to return power to the robot when desired.
Teaching Apollo New Tricks
Use the GamePad (Teach Pendant) to record routines, save them, and play them back.
Simply click the 'Record Program' button, move the machine in your desired path, then click 'Record Program' again.
The moves you just made will be saved as a program that you can play at any time using the 'Play Program' button on the gamepad or WiFi interface.
Alternatively use gCode, the industry standard for programming robots and machines.
Export gCode from Autocad or your favorite program, and load it onto Apollo from your computer via Apollo's WiFi interface.
Play programs using the GamePad or your computer/phone.
All programs, both user-recorded and g-Code generated, can be played via the GamePad or computer/phone.
GamePad Teach Pendant
Button Descriptions
Left Joystick: Jog the End Effector left and right (X axis), as well as forward and backwards (Y axis) relative to the machine base.
This stick is analog, meaning the further you push it, the faster the End Effector moves.
Right Joystick: Jog the End Effector Up and Down (Z axis), as well as rotate (yaw) (C axis) left and right. (analog)
Direction Pad
Machine Offset: This is the standard mode (g90), where when you move the end effector, it moves relative to the machine base.
Fixture Offset: This is a fixture offset mode (g92), where when you move the end effector, it moves relative to the position the end effector was in when you pushed the 'Fixture Offset' button.
Run Program: Play the selected program forward.
Run Program: Backwards: Play the selected program in reverse.
Round Button Diamond
Orient Left / Right: Use this to get the Y axis to point directly away from the operator if using the game pad, or to adjust which direction is considered forward if running a program.
Increase / Decrease Feed Rate: This adjusts the accelerations and maximum velocities which the end effector moves at when jogging with the gamepad. It also is used when recording a program, to set the speed at which the end effector will move during each portion of the program.
Select Next Program: Selects the next program in your list of programs. This will be the program that gets played when you press 'Run Program' or 'Run Program Backwards'
To view the list of programs, or re-order them, log into Apollo with your phone/computer.
A axis Select / B axis Select: sets whether the '+ A/B axis' & '- A/B axis' triggers will adjust the A or B axis.
+ A/B axis & - A/B axis: These triggers roll and pitch the end effector.
These are analog sticks, so the further you push, the faster it goes.
Logging into Apollo from your Computer or Phone
Apollo broadcasts it's own WiFi network.
To log into your Apollo, on your phone or computer first select 'Apollo' WiFi.
Next open a web browser (we recommend
IceCat or FireFox, however
Chromium or
Chrome should work just as well.
In the navigation bar type: 192.168.1.1
Press Enter, and Apollo's network interface will be visible.
Here you can load programs, jog (move) Apollo, preview program motions using the Apollo visualizer, and all sorts of other interesting things.
Powering Down Apollo
Simply press the power button, and wait 10 seconds. The robot is now safe to unplug from the wall if desired.